Bangai-O Spirits! Weapon FAQ

March 26, 2008 at 7:51 pm | Posted in Import Training Wheels | Leave a comment

Okay so I am just going to type up something quick to help anyone who imported and might be having trouble. These are just simple explanations for the attacks. Feel free to ask any more questions if these are not clear enough.

Continue Reading Bangai-O Spirits! Weapon FAQ…

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First Impression: Bangai-O Spirits!

March 25, 2008 at 12:42 pm | Posted in Latest Addictions | Leave a comment

There is just so much to say about this gem. Treasure came up with the perfect formula for a handheld Bangai-O and I just can’t get enough. I have limited experience with the Dreamcast version but I do understand that they are completely different beasts. It still retains the solid core gameplay of insane missile combat that has yet to be rivaled by any other game. This time however, the real meat of the game is in the level editor which has been stealing more and more of my sleepy time every night.

Continue Reading First Impression: Bangai-O Spirits!…

Future of Game Design: Mini-maps

March 19, 2008 at 10:23 am | Posted in My two Gil | 1 Comment

Now how in the hell did he know to go get the key from that random guy in the back alley who he has never met in a town he has just arrived in?


Continue Reading Future of Game Design: Mini-maps…

First Impression: Ryu Ga Gotoku Kenzan

March 8, 2008 at 4:31 pm | Posted in Import Gems | Leave a comment

So it is finally here. The king of good ole hot-blooded street fighting returns!

I have put about three hours into the game so far, and just wanted to share my general impressions. I am a huge fan of both Ryu Ga Gotoku 1 and 2, so it might be best to take that into account when reading this.

Continue Reading First Impression: Ryu Ga Gotoku Kenzan…

First Impression: Soma Bringer

March 3, 2008 at 10:13 am | Posted in Import Gems | 1 Comment

This is going up a little later than I expected, mainly due to the fact that I hosted a party this weekend and the preparations that go in hand with that.

Alright so let’s just jump right in.

Continue Reading First Impression: Soma Bringer…

Import Training Wheels: Soma Bringer

February 29, 2008 at 2:13 pm | Posted in Import Training Wheels | Leave a comment

Okay I am going to do a quick and dirty translation of the Kanbus skill trees. I am at work so I might edit them later, but I will try to do my best on the first run through. There may be something missing and random capitilization problems and such but my head hurts and I’m not doing anymore right now ūüėČ

Continue Reading Import Training Wheels: Soma Bringer…

Black Enka Singer? Jero is awesome

February 27, 2008 at 3:51 pm | Posted in Serial Time Killer | Leave a comment

So just ran over this on a couple of the forum I frequent and thought it was noteworthy enough to post about.

It seems that he is mostly black, but his grandmother was Japanese. He is also completely fluent, if you coudn’t already tell from his singing. Really amazing voice and I think it could be really good for enka in general. I have never been interested in it before, but always held a kind of respect for it. Maybe this will cause more interest in the musical form among the younger Japanese generation.

Demo Impressions: Soma Bringer

February 23, 2008 at 1:16 pm | Posted in Import Gems | Leave a comment

So after some adventures I finally found a DS station that was playable. Unfortunately the demo isn’t actually available for download and you are forced to use the demo unit to play. Considering a lot of these demo units are used and abused daily it’s not too much fun.

I played a few minutes with around 3 characters, and managed to get to the boss with the Einsatz character. He was equipped with 2 swords and it was really easy to pull off combos with him. His attacks were flashy and had quite a bit of variety. I didn’t get to finish the boss because the DS demo unit decided to reset for some reason, but even the boss in the demo was impressive looking. A big serpent carrying a badass sword. It was fairly easy, but isn’t that how all demos go recently?

The combat system is exactly what I want, simple but customizable which lends it to have a little more depth than some of the more recent ARPG offerings. One thing I didn’t know is that it allows you to have two different attack setups mapped, and you just switch between them with R button(you also switch to your item layout with L). So you are actually able to have around 8 different attacks mapped at one time. Not sure if you are required to have the basic attack mapped or not though.

The Break system is probably my favorite addition. Being able to combo enemies until you break their guard is a nice feature and really adds some flair to the normal hack and slash formula. I also like the fact that certain attacks allow you to knock back or send enemies into the air, giving you more combo opportunities. Another interesting tidbit is the fact that some enemies also have this ability and especially on the boss I found myself in the air quite a bit.

Next I spent a few minutes with the Jadis character, who carries a huge axe and has access to black magic. The spells had nice effects and looked pretty nice. It definitely seems that the various characters will give the game a lot of variety, because the two characters were completely different. Jadis was a slow character but a lot of his attacks had knock-back properties. Completely different play style from Einsatz.

And as everyone can tell from all the videos, the game looks amazing. It has a great style to it and the animations are some of the best seen on the DS ever. Definitely no complaints in that compartment. The ability to zoom in with the select button is also nice, and allowed me to drool all over the animations for a few minutes.

On The Lookout: Soma Bringer

February 21, 2008 at 8:38 am | Posted in Import Gems | Leave a comment

So my next game purchase has been decided and it is Soma Bringer! I have decided to bite the bullet and hope for the best come next week. I never really paid any attention to the game until they finally updated the official site last week. The videos for the game alone have gotten me hyped. I have recently been pining for a good Action RPG, especially one with co-op and this seems to fit the bill perfectly. But it doesn’t seem too far-fetched to believe the game will be good as the people responsible for it are Monolith Soft, known for their work on games such as Xenogears and Xenosaga.

The official site can be found¬†here¬†with several videos spread throughout the site. The trailer is on the bottom button which says Touch-DS.jp and then some videos under Battle and Keywords.¬†I can’t help but be excited mainly because of how good the 3D engine looks. The animations are incredibly smooth and are beyond anything else I can think of on DS.¬†The combat also seems fairly customizable which is something important in making an Action RPG interesting for long periods of time. So far I am also digging the music in the trailers and videos. I am hoping to get the soundtrack with my reservation.¬†

The only gripes I have at the moment are the character designs which just appear a little too cookie cutter and mediocre, and the lack of wi-fi play.There will be a demo out today that I will be picking up after work, so I plan to get back with some impressions after trying it out. 

RezHD should have been called…..

February 15, 2008 at 9:16 am | Posted in Latest Addictions | Leave a comment



Rez5.1 

I am absolutely blown away by how awesome they managed to make Rez. I have not played my Dreamcast copy in years, but there is no doubt in my mind that this is the ultimate iteration of the game.

And it is not because of the pretty HD visuals. I don’t even think that part is necessary because of the unique visual style the game uses, and the fact that the Dreamcast and PS2 versions still hold up in that regard.

But the sound. Oh my god the sound. Through a nice 5.1 system this game is as close as one can get to gaming euphoria. The quality is amazing and the bass really helps to immerse you in the game. I never got this feeling through the stereo speakers on my TV. It is one of those times where a game really makes me appreciate throwing down good money on a nice 5.1 surround sound system. 

Now to hook up some extra 360 controllers as trance vibrators for the full immersive experience.
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